Junyu Liu, Wangkai Jin, XiangjunPeng
In preparation.
Physics-based Character Animation
Proposed, developed and validated the first formalization method of Feint actions, the Palindrome-directed Generation of Feint. Designed and developed an automatic Feint generation model, FeintNet, to incorporate action-level policy designs with the formalization, enabling the effectiveness of Feint in multi-agent scenarios. The experiment results show that Feint actions brings overall benefits and introduce a great extent of diversity in Multi-Player Games.